See
Captures the game frame from your display — or a capture card on console — and normalises it for the model. No injection, no game-process hook.
It doesn't patch game files or hunt for offsets. The AI watches the screen, recognises players with computer vision, and drives ESP, wallhack and aimbot on top — so one build covers any title with visible targets.
This build can only be downloaded on an iPhone. The button stays locked on PC, Mac and Android — open this page in Safari on your iPhone, wait out the 30-second queue, and the file saves straight to Files → Downloads.
A three-stage loop runs every frame: grab the screen, detect targets with a vision model, then render the overlay and move the aim. Because it reads pixels instead of a game's memory, the same engine carries across titles.
Captures the game frame from your display — or a capture card on console — and normalises it for the model. No injection, no game-process hook.
A vision model finds players, heads and on-screen UI, scores each detection and picks the best target inside your FOV — with visibility and team checks.
Draws ESP boxes, outlines and skeletons over the frame, then applies humanised aim input through an external input layer you control.
The AI feeds all three modules from the same detection pass. Toggle what you need and tune it in seconds; nothing is game-specific.
The model locates players from pixels alone and draws boxes, skeletons, health and distance — readable in smoke, darkness and at range.
Through-wall outlines and objective markers, drawn by the AI with distance-aware fading so the overlay never turns into visual noise.
Bone and head selection with humanised smoothing, FOV control and visibility checks — assist that reads like good aim, not a robot.
Most cheats are rebuilt per title because they read that game's memory and offsets. This system skips all of it: if a target is visible on your display, the AI can see it — new patch, new game, same engine.
The detection pass is trained on players and on-screen UI, not on one art style, so it transfers across engines. Genre chips describe where it applies; they are not a compatibility guarantee for every title.
Targets must be visible on screen — the AI cannot see through a wall it has no pixels for. Heavy smoke, extreme range and unusual art styles lower confidence. Console play needs a capture card and an input device.
The suite runs as an external overlay: nothing injected into the game process, no driver conflicts, no frame-time spikes. Profiles load with the game and unload cleanly when you are done.
Checking your device…
Downloads are iPhone-only. PC, Mac and Android browsers cannot start the transfer.
The timer starts when this card scrolls on screen and unlocks the button automatically. No captcha.
The archive lands in Files → Downloads. AirDrop or cable it to Windows 10/11 and run the installer.
Scroll here to start the queue…
The button unlocks automatically after 30 seconds.
Because it never touches game memory. The AI reads your screen, detects players visually, and draws its overlay over the frame. No offsets, no signatures, no per-title rebuild — so it carries from one shooter to the next as long as targets are visible.
Mobile titles work when the screen is captured and input is emulated. Console play needs a capture card plus an external input device, because the console itself won't accept unsigned input. The build you download runs on Windows 10/11.
The 2026 build is delivered through an iPhone download by design. Desktop and Android browsers cannot start the transfer — the button unlocks only on an iPhone running iOS 16 or newer in Safari. If you are on PC, copy the page link and open it on your iPhone.
The queue starts the moment the download card scrolls into view, and the button unlocks when the ring reaches zero. It is a single 30-second hold per visit — no captcha, no redirects, no extra taps.
Straight to the Files app, under Downloads. Open Files, tap Browse, then Downloads. If you use a third-party browser on iOS, the file may land in that app's own downloads list instead — Safari is recommended.
The panel shows the current build and the last signature check. Because the system is external and does not inject into the game, there is far less for an anti-cheat to latch onto — but no software can promise permanent undetected status. Every game patch is a new test, so confirm the build number before you play.
The AI needs visible pixels. Targets behind hard cover, in dense smoke or at extreme distance lower detection confidence, and unusual art styles can cause misses. It is an assist, not a guarantee — and competitive use can still get an account banned.